Claude Opus 4.7 Developer Guide: xhigh Effort, Task Budgets, and Migration

Claude Opus 4.7 Developer Guide: xhigh Effort, Task Budgets, and Migration

Claude Opus 4.7 is Anthropic’s most capable model as of April 2026, scoring 87.6% on SWE-bench Verified and introducing a redesigned thinking system that replaces manual budget_tokens with effort-based adaptive thinking. If you’re upgrading from Opus 4.6, four breaking API changes require code updates before your apps will run. What’s New in Claude Opus 4.7 Claude Opus 4.7, released April 16, 2026, represents a step-change in both coding capability and agentic architecture. The headline benchmark is SWE-bench Verified at 87.6% — up from 80.8% on Opus 4.6 — and SWE-bench Pro at 64.3% (up from 53.4%). On CursorBench, the real-world coding benchmark, Opus 4.7 scores 70% versus 58% for Opus 4.6. These gains come primarily from architectural improvements to multi-step reasoning: the model now plans across more steps before committing to an action, which matters most for complex debugging and refactoring tasks. Vision capability received an equally dramatic upgrade — visual acuity improved from 54.5% to 98.5%, and the model now supports 3.75MP images, three times the resolution of Opus 4.6. For computer use, Opus 4.7 scores 78.0% on OSWorld-Verified, the leading score among currently available models. Pricing stayed flat at $5/M input and $25/M output tokens, but a new tokenizer encodes the same text using up to 35% more tokens — so your actual bills will increase even without code changes. ...

May 7, 2026 · 13 min · baeseokjae